
Welcome welcome, welcome to this second post, which will be introducing and then, presenting Neill Blomkamp main works. This novel film director was born in September the 17, 1979, in Johannesburg, South Africa. Referring to Blomkamp’s remarkable abilities, we have that he is a professional animator and then a Film director. As a matter of fact, Neill Blomkamp began as a professional animator at the early age of sixteen, using 3D Studio, working for “Deadtime” under Simon Hansen and Sharlto Copley. In addition, he also worked for The Embassy Visual Effects Inc. in Vancouver as well as Rainmaker.
Apart from working in his own projects, Blomkamp has collaborated and worked with different Studios and big companies, for instance, two of his worldwide known works, up until now, are “Evolution” an innovative commercial made for Nike and “Alive with Technology” made for the French franchise Citroen. Furthermore, Blomkamp has worked with many Studios, as 3d animator and designer of visual effects for different films and TV series like Stargate SG-1 (1997), First Wave (1998), Mercy Point (1998), Afterschock: Earthquake in New York (1999), Dark Angel (2000), Smallville (2001) and so on. Blomkamp’s techniques of filming goes from the use of a na
turalistic documentary style to the infusion of original computer-generated imagery effects (Cinéma Vérité technique [1]). Referring to plot, Neill’s ideas revolve around the issue of technology. Within his films, we often observe an over-developed society dealing with the very effects of an over-digitalization of the world. Therefore, in many of his works we can see the irruption of the machines (robots) in daily life and the effects of contacting outer space entities.
As first conclusion, we may say that Neill Blomkamp is Sci/fi film junkie, for most of his works deal with the idea of a near future, predicting a possible over-digitalization of the society and its effects in our human activity. At this point, we might point out that Blomkamp's work is pretty near of being classified as "cyberpunk", because one question fired by himself point the Cyberpunk problematica: where is the “human being” stated, inside of a society full “entities” far more efficient than us? Being broad minded, it might be sayd that Blomkamp’s films shot in many directions, and might result confusing to understand, for some more than others. Nevertheless, something far more visible to everyone is the dazzling work he performs as 3d animator, when animating and designing machines.
Well, this might sound dissapointing, I mean not adding a reavealing analysis of the author work, but what I pretend here is just exhibit the work and that you judge it for yourselves. So I have nothing further to say but to tell you "watch out" with the work of this merging director; if needed to mention, between Blomkamp’s future projects we have the “possible” directing of an uncertain movie based on the popular Xbox game “Halo”.Before the end, I give you a big part of Blomkamp's videos which are currently available on the net. The first ones are commercial adds, two of them made for Nike and a third made for Citroen. In addition, the short film called “Alive in Joburg” (2005), Tempbot (2006), and some extras. So, that’s it, let’s get the hell out here (but first go and watch those videos, OK?).
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[1] Cinéma-vérité is a style of filmmaking, combining naturalistic techniques that originated in documentary filmmaking, with stylized cinematic devices of editing and camerawork, staged set-ups, and the use of the camera to provoke subjects. It is also known for taking a provocative stance toward its topics.
Neil Blomkamp Videos
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"Evolution" (Nike Commercial )
Crab (Nike Commercial)
"Alive with Technology" (Citroen Commercial)
"Alive in Joburg" (Short Film 2005)
"Tempbot" (Short Film 2006)
Tetra Vaal (Short Film)
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